Showing posts with label 3D Game. Show all posts
Showing posts with label 3D Game. Show all posts

Assassin's Creed Full Dvd Game

Another good game from Ubisoft. Those who like Prince of Persia, they wud surely like Assassin's Creed
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The I of the Dragon Free Download

Publisher: Strategy First Developer: Primal Software Genre: Role-Playing Release Date: Nov 2, 2004 ESRB: MATURE ESRB Descriptors: Blood, Violence Number of Players: 1 Player

I of the Dragon is an action RPG with a couple of things in its favor. Instead of letting you play as the typical barbarian or mage, this fantasy game lets you take to the skies as a dragon. It also requires you to do some tactical thinking instead of relying solely on brute force. Beyond that, it's generic fare marred by numbing missions and repetitive combat, not to mention a wholly forgettable gameworld. I of the Dragon isn't actually a bad game, just a strikingly unimaginative one. In short bursts it can be fun, but over the long haul it becomes a real snoozer.
The game serves up a disposable story. Once upon a time, a generic fantasy world was beset by evil monsters. Humans and their dragon allies managed to destroy the wicked monsters infesting the land and banish their Sauron-style leader. After their victory, some shortsighted humans suspiciously turned on the dragons and drove them away, too. Naturally, the great evil of former times returns, and suddenly a dragon--that would be you--is needed to fight the forces of darkness. Cutscenes fill you in on this limp tale. If you're expecting cinematic drama akin to the astounding cutscenes in Diablo II--or even something half as good--you'll be sorely disappointed. Instead you get lame in-engine scenes in which some little low-polygon guy appears (sometimes with his head cropped out of the picture) and tells you to go kill a bunch of monsters. In fact, bare-bones monster killing is the core of I of the Dragon--kill all the monsters here, then kill all the monsters there, defend this town from monsters, then defend that town from monsters. Not exactly inspiring or imaginative. When the missions do differ, it might entail building a town, but that basically means flying to a preset site on a map and pressing a particular key. The missions that don't involve merely killing everything on a map can be unclear, since they often give you no idea where to look for the specific monster or building you need to find. A few woefully ill-conceived missions have you playing as a human. These stink, not only because they're just plain boring, but also because the movement interface and camera were designed for airborne dragons and prove frustratingly inadequate when used for a creature stuck on the ground. You can hardly see where you're going, and evading enemies can be nearly impossible, as your character gets stuck on scenery. Thank goodness you mostly fight as one of three different types of dragons, each of which has a different combat emphasis and a different selection of potential spells. The basics of movement and combat apply to all three. To move, you just click a spot on the landscape, and away your dragon flies. With the keyboard, you can vary its altitude and speed. However, even with the game-speed slider cranked up to the maximum 200 percent and your dragon's speed stat boosted through leveling up, your character's movement still feels slow and ponderous. Forget any dreams of soaring on the winds and performing stunning feats of aerial acrobatics. These dragons have all the grace and agility of a school bus.
As far as combat goes, you just right-click your target to attack it. The trick is in coordinating your attacks and flight pattern. You can avoid attacks more easily by soaring high above your enemies, but the farther you are from a target, the more likely it is that your ranged attacks will miss. Swooping down low makes it easier to blast your prey, but it also increases the likelihood that you'll get caught in a hail of projectiles. You can use terrain to your advantage, letting an intervening stand of trees absorb attacks from land-based monsters while you destroy the lair that generates them. Some of the terrain is destructible, though, so those trees won't hold out for long. Your core dragon attacks include close-range breath weapons (fire, frost, and so on) that you can charge up for a lengthy, full-power blast or let loose more quickly but with less power. There are also single-shot breath-weapon attacks and a special attack that lets you dive down, snatch a monster with your talons, and then eat the squealing beast to sate your hunger. You'll need to stop and hover when you feed, so getting to safe ground first is vital.
Minimum System Requirements System: 600MHz Intel or AMD or equivalent RAM: 128 MB Video Memory: 16 MB Hard Drive Space: 1500 MB Other: Direct3D-compatible video card (GeForce-level or higher)
Recommended System Requirements System: 1GHz or equivalent RAM: 256 MB Video Memory: 32 MB Other: Direct3D-compatible video card (GeForce2-level or higher)
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Virtual Villagers: A New Home

Virtual Villagers is a village simulator where you care for and nurture a tribe of little people by teaching them the basics of survival.The object of the game is to grow a small village in your computer: your little villagers need to become farmers, builders, researchers,and parents and make decisions on unpredictable island events! As the village grows and prospers, the villagers become curiousabout their mysterious island home and the secrets it holds. Aside from guiding the villagers' day-to-day lives, the player helps them to explore and restore the island. Chapter 1: A New Home A few lucky survivors flee from a volcanic eruption. After days of drifting in the sea, they land onto the shore of a mysterious island.As they look around, they beheld what appeared to be an empty and isolated paradise! Maybe they would have a chance after all... Download: http://rapidshare.com/files/42714634/Bigfish_Games-Virtual_Villagers1.rar

Microsoft Flight Simulator X

Microsoft Flight Simulator X or FSX is the tenth version of Microsoft's line of civilian flight simulators. It updates the series to take advantage of up-to-date technologies including DirectX 10 and features much improved graphics and multiplayer support in the form of "Shared Skies" feature, which allows multiple players to share the cockpit. The deluxe edition has extra features for professional players, including SDK, five new aircraft with G1000 glass cockpits, more detailed cities and airports and extra missions as well as the possibility to play as tower controller. The game comes on 2 DVD's and contains 24 airplanes, 45 high-detail airports (of which 21 are new to Flight Simulator), 38 high-detail cities and 50+ structured missions. The player can choose between acting as a tower controller, flying predefined missions or free flight anywhere he or she wants in single player or multiplayer mode. The whole world is modelled in the game and in this version the maximum altitude is 100 million feet. New aircraft in this version include Airbus A321, DHC-2 Beaver floatplane, Ekranoplan (AI only), Boeing 737-800, Grumman G-21A Goose, Maule Orion M-7-260C in Ski and Super Rocket versions and a new ultralight, Air Creation Trike 582 SL. Download: DVD 1:

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Jump and Ride Riding Academy 3D

Saddle Up and Get Ready to Ride with your favorite horses! Experience the thrill of championship horseback racing in this 3D simulation game lled with jumping fun. Ride on breathtaking trails in America’s Rocky Mountains, the English countryside, or enjoy classic racing in Austria. Challenge up to 6 competitors as you gallop by Egypt’s pyramids. Ride like the wind and test your horses’ power and stamina over obstacles, forks in the road, and off trail shortcuts. See you in the Winner’s Circle!
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Extreme Fishing 3D

Enjoy realistic environments and extremely addictive gameplay as you pursue a wide variety of fishes, each with its own unique behavior, in 28 locations all over the world!

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Mystery Age: The Imperial Staff

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Free Download Tekken 3 PC (2009) Game-Full Version

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Hidden and Dangerous Deluxe download

Hidden and Dangerous was one of the first of the modern-day "soldier sims", which is to say that it was marketed as a realistic military simulation, a kind of Rainbow Six set in WW2. It was also one of the first major international successes from an Eastern European development team, and helped to establish the Czech Republic in particular as a hotbed of talent. As with the Rainbow Six, Hidden and Dangerous owes a little to the puzzle genre, particularly Commandos, a WW2 game which had been released the previous year. The soldiers in Rainbow Six were rather like clockwork robots, in that you planned their movements in advance, before the beginning of each mission. Whilst playing the game you could order your soldiers to halt in place, and you could directly take over their movements one at a time, but you had no way to alter their programmed movements. If something went wrong, your plan fell to bits, and there were no way to flexibly improvise. It was as if the game was a simulation of the Soviet command economy. Hidden and Dangerous uses a system whereby you issue orders during the game, and it is this model which has become the standard. It works well, although you generally only use it to move your soldiers towards the action, or order them to watch a certain point, whilst you control them directly during the tricky parts. There is a diverse range of missions, set in snowy Norway, the forests of France and on a ship in the middle of the ocean. I liked this game, I really did. I liked it a lot. There were more things to like that just this, I'm sure of it. But I cannot recall them now. DOWNLOAD HERE: CD1

Counter-Strike 1.6 Download

Counter-Strike is a first-person shooter in which players join either the terrorist or counter-terrorist team (or becomes a spectator). Each team attempts to complete their mission objective and/or eliminate the opposing team. Each round starts with the two teams spawning simultaneously, usually at opposite ends of the map from each other. A player can choose to play as one of eight different default character models (four for each side, although Counter-Strike: Condition Zero added two extra models, bringing the total to ten). Players are generally given a few seconds before the round begins (known as "freeze time") to prepare and buy equipment, during which they cannot attack or walk/move (a player can still take damage, having the player drop from a certain height during freeze time was the only way somebody could control the players starting "HP"). They can return to the buy area within a set amount of time to buy more equipment (some custom maps included neutral "buy zones" that could be used by both teams). Once the round has ended, surviving players retain their equipment for use in the next round; players who were killed begin the next round with the basic default starting equipment. Standard monetary bonuses are awarded for winning a round, losing a round, killing an enemy, being the first to instruct a hostage to follow, rescuing a hostage or planting the bomb. The scoreboard displays team scores in addition to statistics for each player: name, kills, deaths, and ping (in milliseconds). The scoreboard also indicates whether a player is dead, carrying the bomb (on bomb maps), or is the VIP (on assassination maps), although information on players on the opposing team is hidden from a player until his/her death, as this information can be important.

Counter Terrorist team in map de_dust.
Killed players become "spectators" for the duration of the round; they cannot change their names until they spawn (come alive) again, text chat cannot be sent to or received from live players; and voice chat can only be received from live players and not sent to them (unless the cvar sv_alltalk is set to 1). Spectators are generally able to watch the rest of the round from multiple selectable views, although some servers disable some of these views to prevent dead players from relaying information about living players to their teammates through alternative media (most notably voice in the case of Internet cafes and Voice over IP programs such as TeamSpeak or Ventrilo). This technique is known as "ghosting". DOWNLOAD HERE: CD1

The Sims 2 Download

If you were wondering, The Sims 2 is a great sequel and a great game in its own right, and it's recommendable to just about anyone. For some, especially the devoted fans that have enjoyed the first game's open-ended gameplay, which was all about controlling the lives of autonomous little computer people, this is all that really needs to be said. But considering that The Sims 2 is the sequel to what is reportedly the most successful computer game ever (and that's not even counting its many expansion packs), the new game almost seems like a victim of its own success. Yes, it introduces plenty of new features that enhance the gameplay that was so popular in the original game, but it doesn't drastically refresh it. It also features plenty of options to play with, but it seems like it could've used even more content. Then again, you could simply say that EA and Maxis are making sure the game has room to grow with future updates--and there's no denying that The Sims 2's additions will give dedicated fans of the series plenty of stuff to do. In the most basic terms, The Sims 2, like The Sims before it, lets you create one or more "sims"--autonomous characters with distinct personalities and needs. You then create a virtual household of one or more sims (you get to decide whether they're roommates, spouses, or parents) and move them into a house and a neighborhood that is either prebuilt or built from scratch. Your sims interact with each other and with their neighbors, children leave the house for school each day, and employed adults head out for work to earn a living in one of a number of different career paths. However, the sequel has several new options, including an enhanced neighborhood editor that lets you import custom cities from Maxis' own SimCity 4, if you have that game installed. Plus, there are expanded building options that let you build a much bigger house.

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Grand Theft Auto: Vice City Download

Grand Theft Auto: Vice City for the PC needs no introduction. Not only is this game in many ways better than its amazing predecessor Grand Theft Auto III, but it's also technically superior to the original version of Vice City that was released on the PlayStation 2 a number of months ago. Like GTAIII for the PC, Vice City is identical to the original PS2 version in terms of content, so if you've already played that version to death, you won't find the PC version to be much different. However, the PC version of Vice City does offer enhanced visuals and controls, improved loading times, and a few extra frills. More importantly, it offers the same refreshingly open-ended gaming experience, which has occasionally been reviled for its controversial subject matter, but has far more often elicited much-deserved praise. Simply put, if by some chance you've put off playing Vice City up till now, don't wait any longer. GTA: Vice City is an excellent follow-up to what was an amazing game to begin with. To be clear, Vice City is an extension of Grand Theft Auto III, rather than a completely overhauled sequel. That's definitely a good thing, because GTAIII's freestyle gameplay was extremely entertaining and offered tremendous replay value, yet still had more potential. Vice City fulfills a lot of that potential, as it features improved production values (including over eight hours of licensed music and plenty of Hollywood voice actors), new types of drivable vehicles (motorcycles, helicopters, and golf carts), new weapons, better vehicle damage modeling, indoor environments, and more.

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Warcraft III: Reign of Chaos Download

Warcraft III: Reign of Chaos Download

A game of Warcraft III takes place on a map of varying size, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs. In Campaign mode, the map is initially covered with the Black Mask, a dark layer which obscures the landscape beneath until it is explored. The Black Mask, once gone, is permanently removed. Areas that have been explored but no longer are within sight range of an allied unit or building are covered with the fog of war. Though terrain remains visible, changes such as enemy troop movements and building construction are unseen. During a game, players must establish settlements to gain resources, defend against other players, and train units to explore the map and attack enemies. There are three main resources that are managed in Warcraft III: gold, lumber, and food. The first two are required to construct units and buildings, while food restricts the maximum number of units the player may control at one time. The game also introduces creeps, computer controlled units that are hostile to all players. Creeps guard key areas such as gold mines or neutral buildings and, when killed, provide experience points, gold, and special items to a player's hero. This encourages players to be aggressive instead of turtling. Warcraft III also introduced a day/night cycle to the series. Besides having advantages or disadvantages for certain races, at night most creeps fall asleep, making nighttime scouting safer; however, the line of sight for most units is also reduced. Other minor changes to the gameplay were due to the 3D terrain. For instance, units on a cliff have an attack bonus when attacking units at lower elevations.

A battle in warcraft 3.
In previous Warcraft games, there were only two playable races, Orcs and Humans, which had more similarities than differences. Barring cosmetic changes, most Orc units were identical to their Human counterparts. In Warcraft III, the Night Elves and Undead are added as playable races. Additionally, as in StarCraft, each race has a unique set of units, structures, technologies, and base-building methodology. Warcraft III adds powerful units called heroes. For each enemy killed, heroes gain experience points, progressing in levels and gaining new spell options (bringing RPG elements to the series). Certain heroes can also apply beneficial auras to allied units. Heroes can equip items to increase skills, defense, and other abilities. The highest attainable level in a normal game is ten. At level six, the hero can obtain an "ultimate" skill that is more powerful than the other spells. Heroes can also utilize the various natural resources found throughout the map, such as controllable non-player characters, and shops containing usable items. DOWNLOAD HERE: CD1 Subscribe DigNow.org

Warcraft III: The Frozen Throne Download

The sign of a truly great expansion pack is when, having played it, you realize you could never go back to the original game. After all, truly great expansion packs don't just add new content--they add real depth, and fundamentally make the core game better. Blizzard Entertainment knows the drill when it comes to delivering these sorts of products. Its follow-up releases for 1998's Starcraft and 2000's Diablo II were so effective and so good that many, many people are still playing both of those games today, all these years later. Given Blizzard's track record with expansion packs, it's understandable that fans of the company's games would have very high expectations for Warcraft III: The Frozen Throne. Last year's real-time strategy game was a very tough act to follow on any number of levels, and yet Blizzard has delivered a terrific, full-featured expansion for Warcraft III that makes an already outstanding game significantly more so.

Mini campaign in Warcraft III: The Frozen Throne.
The Frozen Throne features four single-player campaigns and completely revitalizes the skirmish and multiplayer gameplay. To say the least, there was a lot to like about Warcraft III in the first place. The game's single-player campaign delivered an interesting and engaging story told from four unique perspectives, its online multiplayer mode was the best in the real-time strategy genre, its four distinctly different factions featured numerous viable strategies and tactics, its gameplay was focused on action and rewarded skill and practice, and its powerful scenario editor let you design your own missions or entirely new gameplay modes using the game's great-looking 3D engine. Basically, The Frozen Throne adds to and improves on every single one of these features, and more. If you enjoyed Warcraft III's single-player campaigns, you'll be pleased to know that The Frozen Throne offers at least as much if not more single-player material. The campaign picks up where Warcraft III left off, in the aftermath of the banishment of the burning legion. The renegade half-demon Illidan and the death knight Arthas are at the center of the story, as both of these power-hungry characters are seeking to take control of a world already ravaged by conflict. You play the campaign missions linearly, just like in Warcraft III, starting with the night elf sentinels, then moving on to the remnants of the human alliance, and finally taking control of the undead scourge. There are more than two dozen sizeable missions in all. DOWNLOAD HERE: Part1 Part2 Part3 Part4 Part5 Subscribe DigNow.org

Battle Realms Download

Battle Realms, the first product from Liquid Entertainment, has style in spades--everything about it is slick, and it's noteworthy for that reason alone, as well as for many others. It's a martial-arts-themed real-time strategy game featuring dozens of great-looking units from four unique factions, impressive graphical effects, and an innovative resource model. It has a polished, attractive presentation, an open-ended campaign, and several good multiplayer modes. Battle Realms does have a few gameplay issues that diminish some of its strategic appeal, as the action can prove to be difficult to manage. But it's still a very worthwhile experience despite these things and should provide many hours of enjoyment for all kinds of real-time strategy players. The setting and characters of the game are clearly inspired by some of Hong Kong's most spectacular martial arts films--particularly the work of director/choreographer Tsui Hark--as well as some of Japan's action-packed comics and animated films, like the gory and stylish Ninja Scroll. The incredible fight sequences featured in last year's film Crouching Tiger, Hidden Dragon are also a good frame of reference for what you can expect from the battles in Battle Realms. Nothing is mundane in the game's fictional Far East-like world--even simple peasants can fight as trained martial artists should the need arise. All the game's various units and characters don't just stand adjacent to each other and hack away, as in most other real-time strategy games. Instead, they'll attack with a variety of moves and techniques and put on quite a show in the process. Thanks to the game's beautifully animated fully 3D units, not to mention the attractive terrain graphics and the overall detail found in the game, Battle Realms certainly looks impressive.

Peasants are the basic and important unit in Battle Realms
True to its source of inspiration, combat in Battle Realms can be quite chaotic. You actually have little control over your units besides being able to move them about (you can make them run by double-clicking), order them to attack, and initiate their special abilities if they have any. It's surprising that you can't do more with your units. They're very autonomous--they'll automatically rush to attack nearby foes, prioritize threats properly, and even switch between ranged and melee attacks as necessary. The pathfinding in the game is great--tell your units to go somewhere, and they will, stopping to fight any enemies along the way. But you can't set your units in formations and must instead move them as a rabble (though the rabble moves at the speed of the slowest unit in the group); and the pacing of the combat can be so fast that you'll just have to wait and see whether your forces survive. It can be very difficult to pull units out of battle, as they will seem to keep trying to lurch back into the fray. Also, since the game's units are large and tend to spread out when they fight, it can be all the more difficult to keep track of everything that's happening in a big battle, since it won't all fit onscreen.

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Battle Realms: Winter of the Wolf Download

Winter of the Wolf is placed in a historical fantasy setting largely inspired by martial arts movies and anime. The player controls a range of military units in order to complete objectives set in a series of campaigns. These units can be commanded to construct useful buildings or fortifications or attack enemy units or buildings. Player controlled units can be grouped together in order to coordinate movement and attacks. The game is broken down into a series of 11 single-player campaigns and 30 multi player maps. The campaigns start off simple in nature, with the player controlling a single character. As the story unfolds, military units are encountered that ally themselves to the player. In later campaigns, the player can order the construction of buildings and units in order to complete objectives and solve puzzles.

New building in Battle Realms: Winter of Wolf.
Winter of the Wolf features a number of environmental features that were unique at the time. As the campaign progresses, winter begins to set in, changing the terrain from a tundra to a snowscape. Day and night cycles are also present, providing further variations to the campaigns. The musical score is also dynamic, changing according to events occurring in the game. The story begins with Grayback, the last heir to the Wolf clan's throne, explaining that long ago that life was better for their clan before the storms came and drowned their paradise. They were saved from death by their druidess order using their clan's most sacred treasure the white wolf's skull, given to them by their clan's totem, the white wolf. The skull guided them to the lands of the Serpent empire where their new neighbors the Serpent and Lotus clan welcomed them as allies but unfortunately they trusted them.Thinking that their lives seemed simple and good again little did they now that Lord Zymeth of the Lotus clan made a deal with the Serpent emperor and attacked them by surprise. The Serpent clan looked away as the Lotus burned their towns and killed their people, many wolvesmen tried to fight back but were unsuccessful, the survivors of the battle became slaves in the Lotus shale mines, ever since then Grayback trained his fellow miners in the arts of war, led them to rebellion and struggle for freedom from the grip of their slave master Mistress Yvaine. DOWNLOAD HERE: Part1 Part2 Part3 Part4 Subscribe DigNow.org