Command and Conquer: Tiberian Sun download

As a highly-anticipated sequel to Command & Conquer: Tiberian Dawn, Tiberian Sun follows the continuing struggle for world domination between the Global Defense Initiative and the Brotherhood of Nod, and the struggle between humanity and the alien Tiberium substance. The game story is a follow up to the original, in which the Nod leader Kane resurfaces from death with renewed vigor, funds, and manpower. The game's theme revolves around the matter of the origin of Tiberium and its terraforming properties. The game uses an isometric perspective with varying terrain height. Dynamic lighting allows for day/night cycles and special effects, such as ion storms. Maps feature cityscapes where units could hide or battle in urban combat. Some buildings and armored units are rendered with voxels, although infantry is still rendered as sprites. The full motion video is also scripted differently; while the cutscenes of Command & Conquer and Red Alert were filmed from a first-person perspective, Tiberian Sun used traditional cinematic shots for its FMVs featuring well known Hollywood actors such as James Earl Jones of the original Star Wars trilogy and Michael Biehn of Terminator and Aliens. Tiberian Sun was speculated to be a BattleMech-type game, as shown in a teaser video in Command & Conquer, but later proved to follow the real-time strategy formula. However, three mech units (the Wolverine, Titan, and Mammoth Mark II) were featured in the game, replacing some of the more conventional jeeps and tanks that were featured in Tiberian Dawn. The game took on a unique approach never before seen in a C&C game before or after its conception. The developers took an "eliminate the rush" approach to the RTS genre. Their goal was to rid the game of spamming a mass of units. They used many methods to achieve this. This included larger maps, defensive rather than offensive lower tiered units (allowing players to have the option of building up a strong economy or the choice of teching up quickly and harassing with higher tiered units), the EMP Cannon (to disable a mass of enemy units), carpet bombing/flame tanks (to quickly eliminate infantry rushes and/or vehicles), fast transportation to get behind enemy lines via air or subterranean transportation, Ion Storms that disable aircraft and hovering units, and much more. This was a controversial play style that many players failed to appreciate over most other C&Cs that have their harassing units on a lower tier limiting players in the ability to turtle successfully in online matches. The expansion pack, Command & Conquer: Firestorm, took the storyline to new heights of complexity and introduces new missions and new gameplay features. Instead of featuring GDI against Nod as in earlier Command & Conquer games, GDI and Nod were shown as being compelled to join forces in order to overcome Nod's renegade artificial intelligence, CABAL. DOWNLOAD HERE: CD1

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